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Tools

When standard design software is not enough, I build the instruments the project needs.

Why I build tools

A more integrated way of working
needs more integrated tools.

Standard tools tend to separate what I try to keep connected: form, graphics, behavior and real-time experience.

When a project needs parametric graphics, procedural modeling, real-time visualization or connected workflows, I build the instrument that makes it possible, so the work stays in one continuous process instead of breaking into separate steps.

The toolset

Three instruments, one pipeline.

They share a parametric, procedural core, so work passes between them instead of being exported, flattened and rebuilt at every step.

QubeModeler shapes the object and its variations.
QubeGraphix builds the interface and generates the live graphics.
QubeReality projects them onto the object in real time.

QubeModeler parametric 3D concept model of a car body
Parametric 3D concept modeling

For exploring forms, product variations and configurable geometries in a semi-automatic way. Shapes are generated and varied from parameters, so a concept can be explored as a family instead of redrawn each time.

Availability In use on client projects. A public version is planned.

QubeModeler demo reel
QubeGraphix procedural speedometer interface
Procedural graphics & interfaces

For interfaces, HMI, visual feedback and parametric graphic systems that evolve in real time, rather than living as static assets. Graphics are generated from rules, parameters and live signals, and stay editable while they run.

Availability In use on client projects. A simplified private beta is coming.

QubeGraphix parametric UI clock
QubeReality real-time digital twin of a car interior
Real-time digital twins

For turning products and technologies into interactive demonstrators, configurators and real-time environments. It projects live graphics and behavior onto a 3D object, animated and interactive.

Availability In use on client projects, delivered as configurators and experiences.

QubeReality demo reel

See the system in action

An Integrated Design Twin, running live.

This setup connects hardware interaction, procedural interface graphics, parametric modeling and real-time visualization into one continuous workflow.

A hardware device sends live input data to QubeGraphix, which generates interface graphics, interaction logic and feedback; QubeModeler keeps the product as a live parametric model; QubeReality brings the interface, model, behavior and environment together into a real-time experience.

A hardware device sends live input data to QubeGraphix, where interface graphics, interaction logic and feedback are generated in real time. QubeModeler keeps the product as a live parametric model, while QubeReality brings model, interface, behavior and environment together into one real-time experience.

The result is an Integrated Design Twin: more than a visualization, a live design tool for exploring alternatives, reviewing decisions and communicating product ideas before a physical prototype is built.

Its value is integration: product, interface, behavior and environment remain connected in one live system.

Available for selected clients and collaborations.
Get in touch to request a demo.

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Access model

A proprietary edge for client work.

These tools are not currently offered as public self-service software. Their main value is inside client projects, where they help me design, prototype and deliver integrated work with more speed, control and continuity.

In Level 01 collaborations, clients usually receive the results built with them: visual assets, 3D models, configurators, demonstrators, digital twins, visual systems or custom interactive experiences.

In Level 02 and Level 03 collaborations, access can also include dedicated workflows, direct access to the tools, training or even tool customization.

Some tools may later open as limited public versions, starting with QubeGraphix. For now, the full systems remain focused on enterprise projects and selected collaborations.

Get in touch

Have a project where standard tools are slowing down the process?

Let's build the instrument that unlocks it.

Send a message